About the game
- ArcaniA: Gothic 4
- PC, X360, PS3
- Published by JoWood Productions
- French release: 2010
- US release: 2010
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- Copyright 2007-2009 Gamersyde SARL
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Risen on the other hand was technically a step forward but lacked a real spark for me, enjoyable enough but would have been better if it was a Gothic world RPG, obviously as Gothic4 is a completely different developer I worry that it will be a sever letdown, not least the whole dumb down for console thing :(
Don't just say its a one way thing >.<
Lets face it, it's very rare you'll get a big production value AAA exclusive PC game these days. SC2 you could probably count as one. Before that? what Crysis? several years ago.
PC gamings not dieing, it's existing off the back of consoles, and mmo's.
Gothic 1 and 2 are horrible games
if you mean pc games getting bigger production values and more polish then yes, they're dumbed down. PC games are always going to be glitchy by nature of the fact they have to be compatable with such a variety of hardware. But you stand more a chance of getting them patched quicker..especially if the console versions need patching too.
Lets face it, it's very rare you'll get a big production value AAA exclusive PC game these days. SC2 you could probably count as one. Before that? what Crysis? several years ago.
PC gamings not dieing, it's existing off the back of consoles, and mmo's.
Crysis was released two years ago. Not quite several, more like a couple. There are other pretty well made PC exclusives in that time span too. Are they all Crysis-level productions? No, obviously not.. but they're not exactly budget titles either.
Exclusive titles are mostly dying on everything anyway. Don't forget that many, many games are multiplatform these days in general, and they don't all suck on PC! That doesn't even consider stuff like L4D/2, Dragon Age, etc. that were very PC-centric releases but multiplatform.
The games that are dumbed down are games like MW2 and BC2, which have a rich PC heritage but are "streamlined" for consoles. Streamlined is just a really polite way of saying dumbed down. Many of those games still play best on the PC though. Bad Company 2 is a good example of a game where obvious sacrifices have been made in its design but it still feels perfectly at home on the PC. The same goes for games like Oblivion and Fallout 3, and even games like Mass Effect and Batman shine on the PC.
PC gaming is fine.
I'm not at all saying PC gaming is doomed.. i think i made that pretty clear. But you're nieve if you think consoles are bringing pc gamers less of an experience..rather than garenteeing a consistant shot in the heart to PC gaming. Like you said, most games are multiplatform now (especially previous PC exclusive franchises), they are so because consoles are simply where the money is.
Hows MW2 dumbed down over the original PC exclusive call of duty? If you're sighting kill/death streaks ..thats simply the series evolving, not "dumbing down". It may make the game more accessable, but it's new gameplay elements. You'd only complain if we were still offered the same carbon copy game as COD.
How was Bad company 2 dumbing down? bad company has a console heritage. not a pc one. Battlefields branched off. Be thankful the PC got offered the game this time.
Also, i was talking about AAA PC exclusives. Exclusives are dieing out in general correct, but it takes far less effert to rattle off a few console AAA exclusive game names in the 2year time span between crysis and sc2.
Like i said, consoles arent bringing PC gamers less of an experience, they're garenteeing the format stays alive as a gaming platform. You can cry about dumbing down all you want.. it's not stopped 99% of pc games having "quick save" options in them long before consoles stole developers preference.
Hows MW2 dumbed down over the original PC exclusive call of duty? If you're sighting kill/death streaks ..thats simply the series evolving, not "dumbing down". It may make the game more accessable, but it's new gameplay elements. You'd only complain if we were still offered the same carbon copy game as COD.
How was Bad company 2 dumbing down? bad company has a console heritage. not a pc one. Battlefields branched off. Be thankful the PC got offered the game this time.
Consoles aren't giving PC gamers better experiences, only a bigger volume of experiences. The idea that games have to be console ports to produce reasonable income is a bit of a misnomer too, since Bad Company 2 actually outperformed console versions on the PC and continues to do so. And just wait until you see Starcraft 2's ridiculous sales. I know that's not the norm, but it's an oversimplification of things to just state that console games make more money, especially since many games continue to fail on every platform. I won't try to deny that the averages are better on consoles though, that would just be stupid.
I have to disagree that consoles really embolden the PC as a games platform. I think this is mostly (and ironically) Microsoft's fault though. The best hope for PC-centric experiences that make proper use of the advantages of the platform come from indies and smaller Euro devs. And Valve.
And yes, Bleached, I do love PC gaming. That doesn't prevent me from enjoying my consoles too though. I've been playing consoles for as long as I've been playing computer games, and some of my favorite genres are arcade inspired, which makes them feel perfectly at home on the Xbox. I'm also most looking forward to Halo Reach this year over any other title, which is something that would drive most of my PC-only friends a little crazy. They just don't know what they're missing.
I still think "dumbed-down" is a misnomer as well. I'll take stream-lined control(which, by the way, is much smarter from a design and development standpoint- any baffoon can map buttons to a keyboard) anyday over something with a zillion buttons. I think it's the sim people that talk about dumbed-down, really. You could argue that to a point, but Sims often aren't very fun, and don't often offer a true simulation( military sims come to mind, as the AI and even the people you face, just about never put you in a situation that is truely realistic).
You say they removed movement to satisfy simplier controls for MW2 when compared to the original Cod in its pc exclusive form. I dont understand this. I would think that controls have been stream lined to cope more with a greater pace of narrative, and AI enemys thrown at you.
PC gamers are getting better gaming experiences through their association with consoles than without them. Multiplatform games for example can afford such high production values because of the money brought it from console sales. You can compare this to the production values of those games that are still PC exclusive.
DICE associate producer Barrie Tingle has revealed that at the moment, during the week of the game's retail release, more people are playing the PC version of the game than are playing the 360 or PS3 editions (though not as many as both combined).
Global PC Statistics
Players at bfbcs:
1 690 239
You say they removed movement to satisfy simplier controls for MW2 when compared to the original Cod in its pc exclusive form. I dont understand this. I would think that controls have been stream lined to cope more with a greater pace of narrative, and AI enemys thrown at you.
PC gamers are getting better gaming experiences through their association with consoles than without them.